D & D - Growing paranoia
Nov. 16th, 2007 07:31 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
It's quiet. Too quiet...
The party have made it through their stay at the resistance camp with mimimal problems. This may have been down to good planning and copius amounts of alcohol, but hey, no one's bleeding, no armies have attacked and no forest squid have sucked anyone's brains out. So Turk and Bandez are a little jumpy.
As they are finishing off breakfast, Esselt makes a comment about Banez's ability with a rapier. Bandez can't let this pass, and offers a chance to proove himself - a gentleman's dual with Esselt. To first hit, nothing nasty. Esselt agrees, but seems to have misheard the part about a swordfight, so by the time Bandez has drawn his rapier, Esselt has put two crossbow bolts in him.
Nobody is terribly happy about this, least of all Bandez. The other resistance memebers who have been watching and expecting a good fight, all start jeering and demanding a rematch. Esselt points out he doesn't have a sword, and is promptly handed Zephyr's sword. The fight begins again, and again Esselt gets the first hit. Bandez still isn't happy, but accepts he lost fair and square.
Esselt walks off, still carrying Zephry's sword. Various party members try to convince him to give it back, but Eseelt isn't listening. Zephyr knows he can't beat Esselt in a fight, so casts a suggestions spell on him - for the next ten hours, Esselt thinks that everything Zephyr says is a really good idea and goes off to do it. Zephyr's first suggestions are to give back the sword and go and make him breakfast, which Esselt promptly goes off to do.
The rest of the party wait for Miranda, who soon appears and then (once they've collected Esselt from his breakfast tasks), ride off towards her uncle's castle. Turk and Bandez are even more worried. Nothing's gone wrong yet. Even Esselt didn't get himself into that much trouble, although it may get worse when the spell wears off.
Later, they reach the castle. They are treated well, there are no armies, nothing bad is still happening! Miranda goes off to speak to her uncle, while the party are left to stew in a room. Turk and Bandez are visibly sweating, Charles is pissed off with Zephyr, Talia is optimistic and Esselt has just realised something.
"Something's very wrong Bandez."
"Yes?"
"I've got the strange urge to make Zephyr breakfast."
"Really?" Bandez and Turk take up position by the door, ready to stop Esselt if he goes out on a mission of revenge.
"Yeah. And then I'll make him eat it. Rectally."
Esselt is later cheered up by the idea that Turk put money on Bandez winning the fight, and so lost a silver.
The queen arrives and tells them that her uncle will not commit forces to her yet, because his son is fostered off to another lord who he suspects has designs on the throne. He is concerned that if he seen to act with the queen, something will happen to his heir. So, the party have a new mission. Go bring the boy back, and check out the opinions in any castles they come to on the way.
They leave the castle and no disaster falls. However, on the costal road, they come across 4 aromoured men, riding towards them. They appear to be paladins, but they are also wearing four symbols on their tabbards and cloaks: the symbols of Yangus! Fight enuses, Charles is mounted death and meatshield, Turk avoides taking a blow, Bandez gets a suggestion off on one of the fallen paladins, but has to watch as his source of information is chopped down by the remaing paladin, proving that paladins are sneaky bastards whichever continent they come from.
Still, bad stuff has happened, and that makes Turk and Bandez feel much better.
The party have made it through their stay at the resistance camp with mimimal problems. This may have been down to good planning and copius amounts of alcohol, but hey, no one's bleeding, no armies have attacked and no forest squid have sucked anyone's brains out. So Turk and Bandez are a little jumpy.
As they are finishing off breakfast, Esselt makes a comment about Banez's ability with a rapier. Bandez can't let this pass, and offers a chance to proove himself - a gentleman's dual with Esselt. To first hit, nothing nasty. Esselt agrees, but seems to have misheard the part about a swordfight, so by the time Bandez has drawn his rapier, Esselt has put two crossbow bolts in him.
Nobody is terribly happy about this, least of all Bandez. The other resistance memebers who have been watching and expecting a good fight, all start jeering and demanding a rematch. Esselt points out he doesn't have a sword, and is promptly handed Zephyr's sword. The fight begins again, and again Esselt gets the first hit. Bandez still isn't happy, but accepts he lost fair and square.
Esselt walks off, still carrying Zephry's sword. Various party members try to convince him to give it back, but Eseelt isn't listening. Zephyr knows he can't beat Esselt in a fight, so casts a suggestions spell on him - for the next ten hours, Esselt thinks that everything Zephyr says is a really good idea and goes off to do it. Zephyr's first suggestions are to give back the sword and go and make him breakfast, which Esselt promptly goes off to do.
The rest of the party wait for Miranda, who soon appears and then (once they've collected Esselt from his breakfast tasks), ride off towards her uncle's castle. Turk and Bandez are even more worried. Nothing's gone wrong yet. Even Esselt didn't get himself into that much trouble, although it may get worse when the spell wears off.
Later, they reach the castle. They are treated well, there are no armies, nothing bad is still happening! Miranda goes off to speak to her uncle, while the party are left to stew in a room. Turk and Bandez are visibly sweating, Charles is pissed off with Zephyr, Talia is optimistic and Esselt has just realised something.
"Something's very wrong Bandez."
"Yes?"
"I've got the strange urge to make Zephyr breakfast."
"Really?" Bandez and Turk take up position by the door, ready to stop Esselt if he goes out on a mission of revenge.
"Yeah. And then I'll make him eat it. Rectally."
Esselt is later cheered up by the idea that Turk put money on Bandez winning the fight, and so lost a silver.
The queen arrives and tells them that her uncle will not commit forces to her yet, because his son is fostered off to another lord who he suspects has designs on the throne. He is concerned that if he seen to act with the queen, something will happen to his heir. So, the party have a new mission. Go bring the boy back, and check out the opinions in any castles they come to on the way.
They leave the castle and no disaster falls. However, on the costal road, they come across 4 aromoured men, riding towards them. They appear to be paladins, but they are also wearing four symbols on their tabbards and cloaks: the symbols of Yangus! Fight enuses, Charles is mounted death and meatshield, Turk avoides taking a blow, Bandez gets a suggestion off on one of the fallen paladins, but has to watch as his source of information is chopped down by the remaing paladin, proving that paladins are sneaky bastards whichever continent they come from.
Still, bad stuff has happened, and that makes Turk and Bandez feel much better.
(no subject)
Date: 2007-11-16 12:05 pm (UTC)I think you're not fairly evaluating Turk's contribution ;)
Dismounted 2/4 Paladins, killed 3 of them, and took no injuries in the process.
But yes Turk feels much better and entirely vindicated. Yangus' forces arriving on our land already, counts as a bad enough bad for the amount of 'good' days we'd had.
(no subject)
Date: 2007-11-16 02:04 pm (UTC)(no subject)
Date: 2007-11-16 03:13 pm (UTC)GG says...
Date: 2007-11-16 05:08 pm (UTC)GENIUS! >.
(no subject)
Date: 2007-11-18 12:23 am (UTC)Fight each other, or fight the world so they can be united once more?
And then the world will end in clanky and charismatic death.
Party unity!
Date: 2007-11-19 04:43 pm (UTC)